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The Guardian - AU
The Guardian - AU
Technology
Josh Taylor

AI voice synthesising is being hailed as the future of video games – but at what cost?

An image from the game Age of Darkness: Final Stand
The game Age of Darkness: Final Stand by Australian games developer PlaySide Studios used the voice synthesiser platform created by Replica Studios in preproduction. Photograph: PlaySide Studios

When the epic open-world PlayStation 4 game Red Dead Redemption 2 was developed in 2013, it took 2,200 days to record the 1,200 voices in the game with 700 voice actors, who recited the 500,000 lines of dialogue.

It was a massive feat that is nearly impossible for any other studio to replicate – let alone a games studio smaller than Rockstar Games.

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