
It is 2025 and we are, as a society, making Halo again. This has caused no small amount of discourse. Is there any point remaking Halo? Is Unreal Engine 5 the right vessel for a remake? Will God strike us down for putting a Halo game on a Sony console?
All these questions and more arose, along with a bit of controversy. For instance, original Halo designer Jaime Griesemer was vocally disappointed with the new remake, calling it out for mucking with the level design in a way he reckoned was deleterious for the game as a whole.