Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Issy van der Velde

After misses like Mass Effect: Andromeda and Anthem, Dragon Age: The Veilguard creative director says BioWare decided to "look at what's worked in the past" for inspiration

Dragon Age: The Veilguard.

BioWare has only released four new games in the last ten years, and two of them didn't do very well, so it drew upon its old successes for Dragon Age: The Veilguard.

"I think for us, where we've been, the last two projects we've released, Andromeda and Anthem, we wanted to make sure that this one landed in a way that was satisfying, that told a good, cohesive story, could tell a good, coherent story," creative director John Epler tells GamesRadar+.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.