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PC Gamer
PC Gamer
Andy Chalk

After laying off Battlefield 6 developers, EA pays its CEO $38 million because Battlefield 6 did so well

Andrew Wilson, chief executive officer of Electronic Arts Inc. (EA), listens during the Wall Street Journal Tech Live global technology conference in Laguna Beach, California, U.S., on Monday, Oct. 21, 2019. The event brings together investors, founders, and executives to foster innovation and drive growth within the tech industry. Photographer: Martina Albertazzi/Bloomberg via Getty Images.

Remember when Battlefield 6 dropped in 2025 and it was a big hit, selling seven million copies in three days and becoming the first Battlefield game to outsell a competing Call of Duty? And then Electronic Arts rewarded the people who made it by laying off an undisclosed number of them? And also laid off the entire team working on an all-new, more story-focused game in the series?

I remind you of all this—and, since we're on the topic, of former Dragon Age boss Mark Darrah's recent characterization of the company as "a hedge fund with a videogame hobby"—because EA released its Form 10-K/A SEC filing yesterday, revealing among other things that CEO Andrew Wilson's "total compensation" for the company's 2026 fiscal year was $38,649,984, an $8 million increase over his 2025 pay driven in no small part by the success of Battlefield 6.

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