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PC Gamer
PC Gamer
Harvey Randall

After being shut down by Blizzard, one of WoW's biggest private servers is saying screw it, we'll make our own MMO

Illidan Stormrage from World of Warcraft looks, glowing eyes full of resentment, at the viewer.

The saga of TurtleWoW was perhaps inevitable—operating pretty brazenly under the nose of Blizzard, the World of Warcraft private server featured bespoke content for its own vision of the game, and advertised itself as an actual game might.

It also featured in-game microtransactions, and while some private servers for other MMOs (like City of Heroes) have received official permission from the developers to keep operating, they've usually done so via years of muddling by on strictly-documented donations that only cover server costs.

In other words—regardless how neat the work of TurtleWoW's developers was? Legally-speaking, that's cruisin' for a bruisin'. In October of 2025, Blizzard filed a lawsuit against TurtleWoW, and while the team behind it put on a brave face, it didn't matter. Come April 2026, TurtleWoW was given a cease & desist and announced its closure several days later.

Well, as per the TurtleWoW (now Moonwhisper Games) Discord, its developers have said they'll make their own MMO: "This isn't the end of our journey together, but rather the beginning of a new one! We'll be transitioning the team into a game development studio Moonwhisper Games.

"... We've decided to begin work on our own MMO! We know this is an enormous undertaking. MMOs are among the most ambitious and demanding projects in game development, and we're under no illusion that this is something that can be built quickly or easily."

However, as the team points out, it's also sort of been getting in a lot of practice with TurtleWoW itself—regardless of whether the server was playing stupid games and getting stupid prizes, the amount of work put into its extra content was commendable. We're talking new zones, classes, dungeons, the works.

"At the same time, we're not starting from scratch completely. We have spent years building MMO experiences, managing communities, creating content, and learning both the strengths and shortcomings of the genre. We know how challenging this road will be, but we also know it's a challenge worth taking on."

Honestly? Bully for them! While I wish we'd all live in a world where IP laws allowed people to make cool stuff, I do absolutely understand why Blizzard had to put the screws on, here. TurtleWoW was playing with fire—but that doesn't mean its devs shouldn't get to keep making cool stuff. I'm excited to see what Moonwhisper Games'll put together in the coming years. God knows the scene could use an injection of new talent.

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