
We're nearly three weeks into Hunt: Showdown's big Tide of Shadows event, an update that introduced rain to Hunt's already murky maps, a handful of intriguing guns, and a new miniboss that lives outside the confines of compounds. It's the largest update the game has seen since the De Salle map arrived two years ago, and has already helped it reach a new concurrent player milestone on Steam.
To mark the occasion, PC Gamer sat down with Hunt general manager David Fifield for an extensive Hunt chat. Below are excerpts from a 30-minute interview that covered the community's reaction to Tide of Shadows, rain, wildcard contracts, balance, pact traits, the future of MMR in Hunt, and more.