Castlevania Belmont’s Curse is a Metroidvania with a capital Vania 'V'. It’s the first proper Castlevania game in 12 years, and a proud 2D action graduate of the Symphony of the Night school of design – not only one of the best Metroidvania games, but the one that set the blueprint for hundreds of replicas, establishing the genre.
Thousands of Metroidvania have followed in Symphony of the Night's wake, with a surge in indie popularity following 2014's Castlevania Lords of Shadow 2 – the most recent game in the series. So, how do you bring the originator back into a space that’s now overcrowded with imitators?