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GamesRadar
GamesRadar
Technology
Kaan Serin

A single former Capcom dev is responsible for a 'Kawaii Physics' plugin used in many Unreal Engine games, and he was thrilled to learn that Clair Obscur: Expedition 33 also uses it

Clair Obscure Expedition 33.

A former Epic Games and Capcom engineer is responsible for a key Unreal Engine plugin called 'Kawaii Physics' that's been used in lots of big name games, and he was recently very pleased to find out that Clair Obscur: Expedition 33, one of the year's biggest and best games, was also made with the power of kawaii.

Independent game dev Kazuya 'Okazu' Okada's open-source physics plugin for Unreal Engine might sound cute, but it's helped many teams simulate the bouncy movement needed to really sell anime-style animation, from the way hair sways in the wind to the way fabric flaps during movement.

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