
Clearly, the D&D crown belongs to Baldur's Gate 3, but Solasta has been quietly making a name for itself as one of Larian's larger competitors over the past few years. So when Solasta 2 showed up in Steam Next Fest, I figured it was finally time to find out what I'd been missing out on.
Initially, I was a little sceptical. I loaded into a campaign scenario with a party consisting of four pre-made characters: a halfling rogue with edgy makeup; a bearded dwarven paladin clad in plate armor; an elven sorcerer with slightly-less-edgy makeup; and a human fighter to round out the team. My party - a group of adoptive siblings - were visiting a friend in a remote but bustling coastal town, but for all the apparent trade and industry, the world was a little sterile. Most NPCs couldn't be interacted with, and while Solasta 2's world is very pretty, I felt a little railroaded through it.