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Destructoid
Destructoid
Tiago Manuel

“A natural, ugh, why?” Palworld lead plants the flag on the right side of the AI discussion

Pocketpair, the studio behind Palworld, and one of the latest to hit it really big out of nowhere, has always been quite a peculiar phenomenon in and of itself. Still, communications head John Buckley just shed light on the company’s take on AI.

This year’s Summer Games Fest showcased a lot of cool stuff, but then disappointed many by revealing that games such as Tomb Raider: Legacy of Atlantis and the new Crazy Taxi are using genAI in their development, prompting journalists to ask many devs for their take.

When GamesRadar asked Buckley regarding player suspicions that Palworld had been using assets generated by AI, he quickly shut it down and put it as bluntly as possible. He said, “Gamers don’t want it,” he says, “and if the gamers don’t want it, I guess that’s it, right? Not much of a conversation to be had.” He concluded, “We have a lot of artists in-house. They like doing stuff themselves. There’s no reason to get rid of them for the sake of an AI doing it. Just seems pointless.”

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