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GamesRadar
GamesRadar
Technology
Dustin Bailey

A month after Death Stranding 2's launch, we're all still trying to figure out the open-world game's deepest mystery: "Why you guys make meaningless bridges?" "Because Sam Porter BRIDGES"

Sam cross a chiral bridge in Death Stranding 2: On the Beach.

If you've played any amount of Death Stranding 2: On the Beach in online mode, you've certainly seen objects even more wondrous and frightening than the BTs and the tar lakes and whatever the hell is coming out of Higgs' mouth in that one part. I'm talking, of course, about those bridges to nowhere, that cross over nothing, and yet rake in likes by the millions.

What possesses someone to spend precious resources creating a bridge that simply sits there, offering an arced hill to take over flat land? Sure, I could understand if some players built one at the start of the game, simply to figure out how the building mechanic works, but you'll see these meaningless bridges from the opening areas all the way up to the most remote, barren spots on the map.

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