Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Austin Wood

A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it: "I was running around super-nuking the entire wasteland and found 4 crashes in a single morning"

Fallout 4 power armor.

Well before co-founding Pedalboard Games or joining indie powerhouse Strange Scaffold, developer Colin McInerney cut his teeth testing games at Bethesda Softworks in quality assurance during college. In an interview at GDC, McInerney tells me of one particularly eventful Fallout 4 QA side quest that, like a sufficiently severe DEFCON warning, was escalated straight to the top brass. It is, I believe, representative of the bar that all QA testers should strive to meet and subsequently break.

"When I was testing Fallout 4, my approach shifted out of the publisher side and into the dev side," McInerney explains. "I was working with the Bethesda developers and learning shit from them directly and working on weirder stuff."

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.