
As a teenager, you tend to question every decision you’ve ever made and imagine what you might do differently. Maybe it’s so you don’t embarrass yourself or say the wrong thing. In 2015, Square Enix’s episodic game Life is Strange took that idea to the extreme by putting players in the shoes of a time-controlling teen whose world may literally end if she does the wrong thing. Eight years later, its depiction of the difficulties of teenage life and the ways we form relationships is still worth revisiting.