
55 years after its release, a bug has finally been found within the code of Lunar Landing, the first game to simulate the July 1969 Apollo moon landing within months of its occurrence. Lunar Landing was programmed by then-humble High School student Jim Storer just months after the event in question, and by 1973 it had become the most popular PC game by a landslide. This early video game, technically a text adventure, was created by a High School student in an era where PCs in every home (or every pocket) seemed about as far-off as David Bowie's Moonage Daydream (1972).
The High School student in question, Jim Storer, would move on to acquire several computing patents, earned his PhD in Computer Science from Princeton University in 1979, and eventually became a professor at Brandeis University, where he still works today.