Zelda: Tears of the Kingdom is much more than just a Zelda: Breath of the Wild clone – as proven by these five major substantial changes
Despite some initial fears that Zelda: Tears of the Kingdom wouldn’t feel different enough from its 2017 predecessor, the game is now here and it’s safe to say that this sequel – six years in the making – is far from just a rehash of Zelda: Breath of the Wild. Sure, the main Hyrule map is largely the same, but Nintendo has implemented numerous changes to make the way you traverse it a vastly different experience compared to before.
It’s surely time to don your tunic and paraglider all over again, because as mentioned in our review this sequel “pays excellent tribute to both the past and future” of the franchise. But if, for some reason, you’re still sitting on the fence about whether you should pick up the latest The Legend of Zelda instalment on Nintendo Switch, or are curious as to what new additions are in store, we’ve listed five of the biggest differences between Zelda: Tears of the Kingdom and Zelda: Breath of the Wild.