
If you're playing Divinity: Original Sin 2 for the first time in 2026, you and I are likely on a similar path. I'll bet that, like me, you opted to make an original character. A spell-slinging battlemage, perhaps, or a deadeye ranger with poison-tipped arrows close at hand. You probably did what I did and Googled how to build your DOS2 hero, and if you're playing it off the back of Baldur's Gate 3, I imagine we both wore the same bemused expression upon learning how differently the RPG mechanics operate between the two.
You might also have reached a certain point where you realized that doing so was a very poor decision. One neither of us might have made if we'd known that so much of the game's story was lost the moment we clicked Start Game.