Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Lewis Packwood

33 years later, Alone in the Dark still deserves recognition as the survival horror that bridged the gap between Cthulhu and Resident Evil

Key art for Alone in the Dark 1992, with the GamesRadar+ Horror Special badge.

Had Alone In The Dark never existed, there would have been no Resident Evil – at least, not in the form that we know it. Capcom's survival horror title was originally envisaged as a spiritual successor to the 1989 NES RPG Sweet Home, which was based on the Japanese horror film of the same name. In the end, very little of that game's DNA made it into Resident Evil, save for the mansion setting. Instead, director Shinji Mikami played Alone In The Dark, and was captivated by its expressive fixed-camera viewpoints. If it hadn't been for Mikami playing that game, he told Le Monde in 2014, "Resident Evil would probably have become a first-person shooter"

In addition to those horror-movie-inspired camera angles, Mikami's game apes Infogrames' groundbreaking 1992 title in other ways. Both feature a choice of two protagonists, with scarce ammo and limited inventory space. Arcane puzzles abound. Alone In The Dark even had creatures crashing through windows, long before zombie dogs showed up in Resident Evil.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.