Get all your news in one place.
100's of premium titles.
One app.
Start reading
Inverse
Inverse
Technology
Mo Mozuch

30 Years Ago, Sega Turned a Beloved Movie Into the Most Frustrating Game Ever Made

— Virgin Games

It's hard to overstate how unforgiving ’90s game culture was for kids. Unlike today’s diversified gaming landscape, the 16-bit era was built almost exclusively for children. Video games had barely evolved past their toy company roots and while consoles were a common feature in many American homes, your average game library was typically limited to the free game that came with the console (unheard of these days) and a few titles added during the year for holidays, birthdays, and the occasional tantrum. This meant you were expected to play a new game for weeks if not months. And if that game sucked or was extremely hard, you were screwed. There was no Google or YouTube. Your only salvation was the occasional guide in a gaming magazine or someone’s older brother.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.