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Inverse
Inverse
Technology
Mo Mozuch

30 Years Ago, Gaming's Most Controversial Company Was Born — And It's Still Pushing the Limits

— Take-Two Interactive

Household names are not a meritocracy. Rarely is the thing you know and love surviving independent of some conglomerate. Ritz crackers? That’s Mondelez. NBC? That’s Comcast. Dairy Queen? That’s Berkshire Hathaway. On and on it goes. It feels sinister, but it’s just economics (unless capitalism itself is flawed hahaha no way). Successful companies buy other successful companies to be more successful. Be big or be bought, as the saying goes. And thirty years ago, one of gaming’s biggest companies got its start.

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