
In 1995, a massive James Bond comeback movie — GoldenEye — created the seeds of a massive sea change in multiplayer games. Few could have known it at the time, but this 007 movie not only restarted the film franchise after six years of dormancy, it also served as the inspiration for one of the greatest N64 games of all time, 1997’s GoldenEye 007.
When GoldenEye debuted in theaters in the U.S. on November 17, it was a moment of celebration for long-suffering Bond fans. After years of speculation, Pierce Brosnan finally took up the mantle of 007, as the movie returned the Bond franchise to a cocktail of big stakes, humor, and tons of action. And, interestingly, if you rewatch the movie, 30 years later, through the lens of a game designer, you can see how the structure of GoldenEye set up the game and was the perfect source material.