
The name Age of Empires is practically synonymous with the real-time strategy genre. It’s hard to overstate the series's influence on the genre at large, but in 2002 Ensemble Studios took a crack at something wildly different with Age of Mythology. Unlike its historical counterpart, Age of Mythology gave players control of the gods and pantheons of Greek, Norse, and Egyptian mythology, crafting one of the best campaigns real-time strategy (RTS) has ever seen while putting the focus on asymmetric gameplay that revolved around dynamically different civilizations.