
If you’ve played one Legend of Zelda game, you know the premise for almost all of them. Ganondorf — or occasionally a substitute villain — is threatening the kingdom of Hyrule, and only the lone swordsman Link can stop him. Well, except for that one time when it took four Links to stop him. Nintendo has experimented a lot with The Legend of Zelda over the years, but it’s rarely made something as risky as Four Swords Adventures, a one to four-player GameCube adventure that celebrates its North American launch anniversary this week.