
2010 was an exceptional year for sci-fi video games: StarCraft 2, Mass Effect 2, Fallout: New Vegas, Vanquish... But it might be safe to say it was Halo: Reach, arguably the last great Halo, that marked the end of a golden era.
15 years later, we're not here to ask if Halo: Reach is as awesome as we remember it being; you can confirm that for yourself right now. Instead, we want to briefly celebrate how Bungie took a creative swing that paid off, expanding the scope of the Halo universe, before riding into the sunset to work on Destiny.