
Few video games transcend the medium and gain Marvel-like ambitions to build a TV series, a set of spin-offs in a dizzying array of genres, and merchandise lines to boot. Even fewer actually succeed and begin to command a global audience one hundred million strong, even in far-flung Asian countries.
This particular star quality — combined with sky-high dreams of producing a successful massively multiplayer online role-playing game that blends shooter and fighting mechanics to create something entirely new — is what set up League of Legends for success. Fifteen years after Riot Games released League, a little upstart that resembled Dota 2, launched on October 27, 2009, millions of people still play the game every day.