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Inverse
Inverse
Technology
Hayes Madsen

15 Years Later, One Absurd Action Game Feels More Important Than Ever

Sega

Bayonetta is quite literally the only game in existence where you get to play a supernatural witch with guns strapped to her heels and hair that can transform into hideous demons. In other words, it’s one of the greatest games ever made. It’s fair to say that 2009’s Bayonetta is a visionary game — one that redefined the character action genre while creating a series that would boost it to brand new heights.

What makes Bayonetta so fascinating, beyond its ludicrous story and main character, is the creator that it comes from. In 2001, Hideki Kamiya and his team at Capcom essentially created a brand new genre with Devil May Cry — the character action game. That term largely applies to action games where you play as one specific character, with a huge focus on complex combos. It’s a bit hard to define, but generally, character action is frenetic games with stylish combat, and some kind of devilishly charming hero.

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