
It’s wild that in 2009 there were two science-fictional planets called “Pandora.” Each of these Pandoras redefined the mediums in which they existed, too. In the world of sci-fi cinema, James Cameron’s Avatar revealed his vision of the planet Pandora, but, in the realm of video games, developer Gearbox Software sent Vault Hunters to an entirely different Pandora; the world of Borderlands. While the recent box office flop of the film version of Borderlands might make non-fans think this franchise is silly, the truth is, for gamers, Borderlands was not only extremely innovative but a very healthy shift in the genre of shooters.
Fifteen years after Borderlands was released for PlayStation 3 and Xbox on October 20, 2009, it remains a unique and well-crafted game, mainly because it combined two gaming genres into one unforgettable experience.