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PC Gamer
PC Gamer
Ted Litchfield

14 years after it first released, the original Red Dead Redemption's long-absent PC port costs a 'commercially accurate' $50

John Marston screws up a wanted poster.

Last year, everyone kind of hated Rockstar's baffling choice to port 2010's Red Dead Redemption to Switch and PS4, not really add anything to it, charge $50 for the game, and continue RDR's decade-plus snub of PC gamers. We had a brief moment of joy on seeing that the lauded cowboy sim will finally launch on Steam October 29, but I've had a big reality check on seeing the price.

It's not exactly a surprise that this port isn't seeing a price drop relative to last year's PS4/Switch release, but it still sucks. It's an assertion of the game's value, that not only is a Rockstar game worth waiting 14 years for, it deserves to be nearly the price of a full-fat, new triple-A release. Following last year's fracas over the price, Take-Two CEO Strauss Zelnick asserted that the cost was "commercially accurate," and even that the bundle of RDR1 with its Undead Nightmare expansion was "a great value for consumers."

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