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Inverse
Inverse
Technology
Debopriyaa Dutta

10 Years Ago, Hideo Kojima Broke Metal Gear’s Most Important Rule — And It Worked

— Konami

When anyone mentions Konami’s Metal Gear series created by gaming auteur Hideo Kojima, fans often think of elaborate stealth strategies, delightfully absurd cutscenes, and an increasingly cynical, gravelly-voiced Solid Snake. Since the release of the first Metal Gear in 1987, Konami has woven an unshakeable franchise legacy, one that meditates on the philosophies of battle while popularizing stealth mechanics that feel integral to the storyline. However, among the 17 Metal Gear games available, only one stands out as an unforgettable anomaly. I’m talking about the absolutely bonkers, endlessly enjoyable Metal Gear Rising: Revengeance.

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